← Projects / brand activations

Brand activationPast

Times Square video walls

ROLE
Lead developer
DATES
2014
COMPANY
CRACK
STACK
UnityAutodesk Scaleform
STATUS
Past

The software behind Nickelodeon’s video walls in Times Square, New York: five 80-inch screens playing in sync. I wrote it at CRACK in Unity, and it was my first project with Autodesk Scaleform, a UI framework used widely in game development.

Photo: the Nick Shop in Toys“R”Us Times Square (PRNewsFoto/Nickelodeon).