- ROLE
- Team lead
- DATES
- 2015–2018
- COMPANY
- CyberForge
- STACK
- Unreal Engine 4multiplayermotion capture
- STATUS
- Past · prototype
Diverted was a prototype of a multiplayer wilderness survival game, built in Unreal Engine 4 at CyberForge. The players are survivors of a plane crash, and the aim was realism that stays fun.
I led a globally distributed team from several disciplines on the prototype. The work in UE4 included a burning campfire, a primitive bow, survival props such as a flare gun, a knife and firewood, a creature, and motion capture on the UE4 skeleton.
Our friends the Space Bards wrote and filmed a music video for it, “Survival Game Rap”, which is on this page.




